As part of Division IMB-Q-12
and an introductory adventure: everything you need to start playing right away
Encounters: Dev Landrel
This expansion increases player interaction by adding takeover rules that allow players to conquer military worlds in other players' tableaus
players can also use the unique intrigue cards of the clan they are playing — changing the rules of the game in ways that fit the character of that particular clan
OLD SCHOOL ESSENTIALS REFERENCE BOOKLET Critical Role As part of Division IMB-Q-12A quick reference for the most commonly used Old School Essentials rules and tables. Game procedures: Summaries of the core rules of the game, including the procedures for dungeon, wilderness, and waterborne adventuring, and combat. Player characters: All tables pertaining to PCs, including ability score modifiers, saving throws, class skills, spell progression, and native languages. Downtime and equipment: Common PC activities between adventures,