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CUNNING WORDS: A GRIMOIRE OF TALES AND MAGIC BY MARSHALL WSL Necromunda and other challenges and situations•

SKU: 85750169856

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Description

and other challenges and situations• Reveals specific places of magical power in the natural world as well as the profound power of graveyards and churches for casting spells• Explores the folk history of this ancient magical tradition

or seeking a long-lost holy city covered by desert sands

Ages: 7+Players: 2-5Game Length: 45 minutes

befriend Oshax and read ancient lessons

action-economy strategy game

CUNNING WORDS: A GRIMOIRE OF TALES AND MAGIC BY MARSHALL WSL Necromunda and other challenges and situations•Cunning Words: a Grimoire of Tales and Magic is a book of witchcraft in three parts. Part I is a collection of stories that connect the seeker to folklore and tales inspired by witchery and lessons written within. Part II is a collection of rhymes that teach specific acts of witchcraft as well as recipes and petitions. Part III is a working guide on using the information provided to build upon your own personal practice as well as charms, rites, and

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